Frinika uses the Toot audio framework for bringing all the audio together and sending it to the audio ouput. Toot provides effect plugins and advanced mixing features, not to mention a versatile model for developing audio applications.
Here's a quick example of how to get Toot "up and sounding":
JavaSoundAudioServer as = new JavaSoundAudioServer();
final AudioProcess output = as.openAudioOutput("plughw:0,0", "Line Out");
final AudioBuffer buffer = as.createAudioBuffer("test");
as.setClient(new AudioClient() {
double wavePos = 0;
public void work(int nFrames) {
float[] channel0 = buffer.getChannel(0);
for(int n=0;n<nFrames;n++)
{
double sample = Math.sin(wavePos);
wavePos+=Math.PI*2*440.0/44100.0;
channel0[n] = (float)sample;
}
output.processAudio(buffer);
}
public void setEnabled(boolean enabled) {
}
});
as.start();
Note that the audio output "plughw:0,0" is Linux specific and should be replaced with the name of the Javasound audio output of your platform.
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